#include "ScenePrecompiled.hxx"
#include "SceneAnimationTake.hxx"

Eifersucht::SceneAnimationTake::SceneAnimationTake() 
{ 
	m_vnLayers.clear(); 
}

Eifersucht::SceneAnimationTake::~SceneAnimationTake() 
{ 
	for ( auto layer : m_vnLayers ) { _Delete_pointer(layer); }
	m_vnLayers.clear();
}